12/22/2023 0 Comments Mercenaries 2 pc muliplayerMercenaries: Playground of Destruction launched to mostly positive reviews, with the PS2 and Xbox versions of the game earning an 84 and an 86 on Metacritic respectively. And it’s up to you as a mercenary, since you don’t answer to anybody, to jump in the middle of that firefight and choose which side you want to be on.” An unnamed LucasArts representative spoke to GamesRadar back in 2004, mentioning one of their favourite aspects of the project: “You can just sit back and be entertained watching the UN NPCs fighting the North Korean NPCs using cover vehicles and all sorts of weapons. It’d appear that those aspects of the game were what initially attracted LucasArts to publish Mercenaries, as Pandemic were already developing the game when the publisher got involved. The irony of Mercenaries offering a “liberating experience” while being about taking down a dictator isn’t lost on me. Being beholden to a specific task rather than the people that occupied the world, favouring certain factions over the other in order to advance your own agenda, proved to be a liberating experience in a genre where you often follow set mission paths until the credits rolled. While the gunplay and massive explosions were enough to attract fans of open world third-person shooters, the level of freedom players had in undertaking this mammoth task proved to be Mercenaries’ big unique selling point. Once you’d captured or killed enough of one suit, the Ace would emerge, advancing the story. Players would complete missions for the different factions and manage those individual relationships in order to gain money, weapons and, crucially, information on where the number and face cards of a certain suit were located. The game saw players hotdrop into a fresh conflict between North and South Korea, with an Allied Nation coalition, China and the Russian Mafia all swooping into the area to try and pick up the pieces for themselves.Īs one of the titular Mercenaries, you were given the task of hunting down the remnants of North Korea’s military and scientific leadership, visualised by the Deck of 52. The first game, Mercenaries: Playground of Destruction, would launch in 2005 on PS2 and the original Xbox, developed by Pandemic and published by LucasArts. The only bad thing about them from a hindsight perspective is their name, but that’s a whole other story. While everyone loves their golden child of Star Wars: Battlefront 2, the team were also responsible for Destroy All Humans, The Lord of the Rings: Conquest and, of course, Mercenaries. Mercenaries was the product of Pandemic Studios, who might just have been one of the most underappreciated game development houses in history. Currently, Mercenaries has been dormant for nearly 15 years, but with the Xbox Series X | S and PS5 offering new capabilities, we’re asking the question: will Mercenaries ever make a comeback? Fortunately, one game took a more novel approach to open worlds, creating an ambitious and memorable thrill ride as a result: Mercenaries.Ī bombastic affair, Mercenaries went as quickly as it came (stop giggling at the back), with only two released games in the series, but there were bigger plans to expand the franchise that unfortunately never saw the light of day. Outside of Grand Theft Auto, which pioneered being able to muck about in a consequence free playground, the open world genre struggled to find its feet in the midst of pale imitators. Back in the mid-2000s, the open world genre was still trying to find its feet.
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